The rules of slitherlink

Slitherlink is a logic puzzle by Nikoli (the Sudoku company). Draw a single closed loop along the grid lines so that every numbered cell has exactly that many of its four sides used by the loop. Cells without a number impose no rule at all. Every puzzle has exactly one solution.

Advertisement

The five rules

  1. Draw a single closed loop along the grid lines — it never crosses or branches.
  2. Every numbered cell must have exactly that many of its four sides used by the loop.
  3. Cells without a number impose no rule at all.
  4. The loop may touch itself at corners, but it must be one continuous, unbroken ring.
  5. There is exactly one solution, reachable by logic.

How to read the grid

Each number sits inside a cell and says exactly how many of that cell's four sides your loop must use. A 0 means none of its sides are drawn on; a 1 means exactly one; a 2 means two; a 3 means three. Blank cells are free — the loop may use any number of their sides, including none.

The loop

Your answer is one continuous ring drawn along the grid lines, like a snake with its tail in its mouth. It can turn corners, but it can never cross itself, branch into two paths, or stop partway. A common beginner mistake is to close a small loop early — the puzzle only ever has one loop, so any closed ring that isn't the full solution is a wrong turn.

One more thing: crossing out

Just as important as drawing lines is marking the lines you know are not used. On screen, click a grid line to draw it, click again to cross it out as a note, and click a third time to clear it. On paper, an × on a line marks it as definitely not part of the loop — most solving techniques produce these "off" lines just as often as they produce drawn ones.

Advertisement

Generate a free slitherlink puzzle